Weapons

All weapons have 15 points (in 5 point increments) to split between Initiative, Hit, Parry and Damage, bonus critical options cost 5 points. + 10 points available for 2-handed weapons. Minimum -5, Maximum +15 (no more than one of each). Hit and Parry must be within 5 points of each other.

Type Name Initiative Attack Block Damage Notes Image Link
Brutal Unarmed +15 +5 0 -5 Exception to the +15 cap
Artful Generic sword 0 +5 +5 +5
Artful Large Spear +5 +10 +5 +5 Two-Handed
Artful Throwing Spear +5 +5 +0 +0 Ranged Weapon
Brutal Shield +0 +5 +10 +0 Can block ranged attacks
Artful Greatsword 0 +10 +5 +10 Two handed
Brutal Big Hammer 0 +5 +0 +10
Brutal Staff 5 5 10 5 Two handed

Weapons

All Hail Emperor Chang Midnotion mjchung